Gaiastone Devlog week 2
Gaiastone » Devlog
Hello and welcome to Gaiastone Devlog Week 2! This past week has been a bit stressful for the team, due to recent internet outages I was having. But we've gotten it under control and will be having something new to post soon.
During the time of no work, we came up with some cool ideas for stuffs to add, and what not to add.
NEW STUFF TO SHOW OFF - We got a new shop system and a summoning/follower system.
We also decided to start doing cosmetics that can be unlocked via doing challenges, these will likely do nothing to help the player and just be something to show off to others.
Gaiastone
A game about adventuring a randomized world with a randomized goal
Status | Prototype |
Authors | Cryynge, Azzy |
Genre | Adventure, Puzzle, Role Playing, Strategy |
Tags | 2D, Exploration, Fantasy, LGBT, Pixel Art, Unity |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial |
More posts
- Gaiastone Devlog 12 | Massive UpdateMar 28, 2022
- Gaiastone Devlog 11 | WhatMar 08, 2022
- Gaiastone Devlog 10 | A breather, and then a huge step!Dec 29, 2021
- Gaiastone Devlog 9 | We fucked upDec 03, 2021
- Gaiastone Devlog 8 | A team held together by stringOct 30, 2021
- Gaiastone Devlog 7.5Oct 24, 2021
- Gaiastone Devlog 7 | Procrastination, and nearly no workSep 30, 2021
- Gaiastone Devlog 6 | Changes in DevlogsAug 30, 2021
- Gaiastone Devlog 5Jul 24, 2021
- Gaiastone Devlog 4Jul 18, 2021
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