Gaiastone Devlog 7.5
Gaiastone » Devlog
Heya, I’m Azzy, and this is my first devlog on the Gaiastone project! Im new-ish to the team, so I just wanted to quickly say a few things as an update:
-
We’re either making the game in C# or Java, we’re outlining concepts now and writing some scripts that would work in both languages
-
We’ve started working on sound effects and music, along with art and design elements for the game
-
We’re actually being productive at all now, which is cool, because this game is gonna be cool and sick and cool and poggers and cool
Anyway, not much for now, but we’ll update again soon!
Gaiastone
A game about adventuring a randomized world with a randomized goal
Status | Prototype |
Authors | Cryynge, Azzy |
Genre | Adventure, Puzzle, Role Playing, Strategy |
Tags | 2D, Exploration, Fantasy, LGBT, Pixel Art, Unity |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial |
More posts
- Gaiastone Devlog 12 | Massive UpdateMar 28, 2022
- Gaiastone Devlog 11 | WhatMar 08, 2022
- Gaiastone Devlog 10 | A breather, and then a huge step!Dec 29, 2021
- Gaiastone Devlog 9 | We fucked upDec 03, 2021
- Gaiastone Devlog 8 | A team held together by stringOct 30, 2021
- Gaiastone Devlog 7 | Procrastination, and nearly no workSep 30, 2021
- Gaiastone Devlog 6 | Changes in DevlogsAug 30, 2021
- Gaiastone Devlog 5Jul 24, 2021
- Gaiastone Devlog 4Jul 18, 2021
Leave a comment
Log in with itch.io to leave a comment.