Gaiastone Devlog week 1


Welcome to Gaiastone Devlog! If you're reading this, either you scrolled WAY back, or you've been here since the beginning! Either way, we hope you have a great day, and enjoy this game.


This week at Gaiastone Development group thing, we started working on drafting the game and getting concepts out of the way. So far we've managed to get a few concepts out, which we will share with you today.

Gaiastone, is a Experimental video game made to test what makes a game good. Can a game be good, and still not have conventional genre mixtures? If so, then how far could we push it? These are questions we've been asking ourselves for quite some time, and we've decided to push the boundaries of what makes a game normal, and make the antinormal! We have a roguelike dungeon crawler game, which has battle royale mechanics and JRPG equipment mechanics. We're going all out on the development, and we will adjust things as we see fit.

We're currently working on early spritework, and we have not gotten much else finished at all yet. We did only start this game yesterday.

See you next week!

Leave a comment

Log in with itch.io to leave a comment.